These classes, as well as the special classes from the first game, like droideka and dark troopers, are not available to you when you first begin a match or mission. The Rebels get a Bothan spy, who can cloak with a Predator-like shimmer and then unleash a powerful short-range flamethrower. The Republic get clone commanders, for example, armed with powerful chainguns and an aura that imparts defensive bonuses on nearby allies. One new class has been added to each of the four factions in the game. There have been some other interesting tweaks to the formula. In general though, playing a hero doesn't feel quite as epic as you might expect it would. But if you can take advantage of the confusion, a hero character can swing the tide of a battle. If members of the other team work together, concentrated fire can actually bring you down pretty quickly. Certain maps will also let you play special characters like Boba Fett or Han Solo, who have high-powered guns and other weapons. Most Jedi can throw their sabers, and some have Force powers. Most of them are lightsaber-armed Jedi, so combat involves running up to people and mashing on the attack button quickly to swing your saber. While this feature sounds fantastic on paper, in practice, the hero characters actually aren't all that interesting to use. In general, only the top player on each side is given the option to use the hero character, who's generally very powerful and hard to kill. Only one hero character per side, per match can exist at any given time, so don't expect to see 12 Yodas running around against 12 Darth Vaders, unless you're playing a modded game type. When you earn a certain number of points in a match, the hero character is unlocked, and you're given the option to respawn as the hero. The other major addition to Star Wars Battlefront II is the ability to play hero characters like Jedi. Hero characters are also playable in the game, but they aren't quite as fun as you think they'd be.
The only thing that changes is which planet you're orbiting or what game type you're playing, whether it's assault or some form of capture the flag. There are basically two major capital ships, a bunch of fighters buzzing around them, maybe a couple of smaller frigates, and that's it. If there's a downside to the space maps it's that they feel pretty similar, as far as setup goes, to multiplayer matches. The array of infantry types on space maps is limited to just pilots and marines (with pilots being able to repair their ships in flight, and marines having a rifle for better hand-to-hand combat), but fighting inside of an enemy ship is pretty cool, as is stealing their own fighters. If you're crafty enough to land a troop transport inside an enemy fighter bay, you'll be awarded with a spawn point there for as long as that ship survives. You can attack their vulnerable parts from the outside using larger fighters like TIE bombers or Y-Wings, or you can attempt to land inside their fighter bay and blow the ship up from the inside out with a marine landing. The best part of the space combat is trying to bring down the huge capital ships. The sense of scale between the ships is great, as is the rush you get from trying to shoot down other fighters. Playable in both single- and multiplayer modes, the space combat maps enable you to jump into small starfighters, fly out of the fighter bay of capital ships, and dogfight in outer space as naval combat rages between massive star destroyers, frigates, and the gnatlike fighters that buzz around them. The biggest improvement made to the standard vehicle-infantry combat combination is the addition of the new space combat maps in Battlefront II. Now Playing: Star Wars: Battlefront II Video Review As we continue to keep up with everything happening in Rocket League, stick with Shacknews as your number one source of info.By clicking 'enter', you agree to GameSpot's Those are all of the Rocket League Season 7 Stage Challenges. Rocket League Season 7 Stage 4 ChallengesĬome back on August 17 for the Season 7 Stage 4 Challenges! Score at least 400 points in 10 Matches.Score 1 Overtime Goal in any Casual Playlist.Win by 3 or more Goals in 3 Online Matches.Get 35 Saves or Epic Saves in Online Matches.Get an Assist and a Goal in the same match in 10 Online Matches.
Use the “Nice Shot!” or “Nice One!” Quick Chats in 10 Online Matches.Rocket League Season 7 Stage 3 Challenges
Play 50 Matches in any Competitive Playlist.Get 30 Saves or Epic Saves in Online Matches.Get 150 Centers or Clears in Online Matches.Get 3 Saves or more and a Win in a single Online Match.Read Mia And The Dragon Princess FMV Game Kickboxes Its Way Onto Switch This Year